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Geralt is sometimes asked to play the role of a detective inThe Witcher 3where people in need ask him to use his exceptional skills to deal with monsters and uncover a deeper plot. Warehouse of Woe is a short quest in Novigrad that has Geralt take on this role to help an exhausted city guardsman deal with a pair of angry merchants.
Related:The Witcher 3: A Barnful Of Trouble Side Quest Walkthrough
This guide will help you find where the quest starts and show you where to search the warehouse. The outcome of this quest is determined by how much you find and how much you want to tell.
Starting Warehouse Of Woe
you may find this questsouthwest of the Novigrad Docks fast travel point,at a street between a warehouse and the city walls. It is an easy quest to miss.
you’re able to identify the quest from thecrowd of guardsoutside the warehouse and the loud argument between the two merchants. A human merchant is making his racism plain to see while claiming that the dwarven merchant had sabotaged the warehouse.

The guard dealing with them has grown tired of the argument and simply asks Geralt todispose of the nekker inside the warehouse.He promises a reward for doing so.
Searching The Warehouse
The nekker is far from challenging and should be easily killed. As Geralt notes, this monster is rarely found alone.
You canend the investigation here,and return to the guard for your reward. You will be paid, andboth merchants will be arrested.

The incriminating evidence is on theeastern side of the warehouse,in a corner.Use Geralt’s Witcher sensesto pick up adestroyed cageand a large footprint thatmatches a dwarf.
When you return to the guard,tell him everythingyou have learned toidentify a culprit.The person you identifywill be arrested.

As a small spoiler, if you are struggling to decide,the dwarf will imply that he caused the accidentif youblame the racist.
Next:The Witcher 3: Complete Guide And Walkthrough