1-costing cards mayseem pointless inMarvel Snap, but cards like Nebula show how powerful the smallest heroes and villains can be when played right. The Guardian of the Galaxy needs particular conditions to be effective, but when paired appropriately, then she can be a menace.

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A powerful 1-cost card like Nebula is perfect for 1-cost-centered decks, but she can gain use out of various deck builds. While you’re able to get creative in your crafting, there are some cards you want to consider greatly to pair with Nebula. From destructive card abilities to support cards, a bit of everything can complement this character on the field.

Updated July 21, 2025:We’ve updated this list to include our very own video discussing the best Marvel Snap cards that pair well with Nebula. It visually highlights how these card synergies can absolutely shine.

Marvel Snap Nebula Deck Nebula Standard Variant

10Nebula

Nebula gains power when nothing gets played opposite her. If you want to gain use out of her ability, distractions or supporting cards will be necessary. Armor and Goose can prevent something from getting in the way, or if a Killmonger gets played anywhere else. Throwing rocks from Rock Slide and Korg are other ways to cause distractions to fluster your opponent.

The rest of the Guardians of the Galaxy can be helpful to Nebula. Most of the group, except Mantis, will gain power when something is played on the other side. So, if Nebula is blocked from getting stronger, you can take that to your advantage.

Marvel Snap Nebula Deck Goose standard variant

9Goose

Goose is a great companion to stop powerful forces from taking over the location or a Shang-Chi from destroying anything too strong. Played on Kamar Taj, you can get a strong Groot or Star-Lord to get around the cost restriction from the galactic cat.

The restrictions of what can be played by Goose have plenty of workarounds. Move cards and cards that decrease in cost, like Death, can bring in power when necessary. If you have Nebula, then she has a higher chance of gaining power by limiting what cards the enemy can play.

Marvel Snap Nebula Deck Storm standard variant

8Storm

Isolating Nebula is the ultimate way to ensure she gains some power throughout the match. Storm will let one last turn go by of an enemy card being played; then Nebula is off to use her ability. Attach Armor to prevent a Killmonger from taking her out; then, you will not worry about her for the rest of the match.

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Storm gives you wiggle room in taking over a location. Even if her ability seals off the location, you may use Doctor Doom or a destroyed Nimrod to give it that boost for you to own it. The number of cards available in Marvel Snap lets you be creative about supportingthe X-Men memberand Nebula.

7Cosmo

Unless you have necessary On Reveal cards to use on a specific location, you will want Cosmo to assist you. You can protect Nebula and other cards by preventing damaging abilities from Enchantress, Hobgoblin, Shang-Chi, and more.

Cosmo is one of those cards that can easilycause a retreat. When lucky enough, Cosmo can stop a game-winning play that makes the person give up on their plan. Whether you are helping Nebula or disrupting strategies, most builds can gain an advantage from the good dog that deserves a treat.

Marvel Snap Nebula Deck Cosmo standard variant

6Ka-Zar

If you want to focus on a 1-cost card, you need Ka-Zar to give them a boost in power. No matter how much Nebula gains power from her ability, a Ka-Zar and Onslaught combination will make up for the number of opponent cards getting played on the other side.

Ka-Zar can take advantage of other abilities. The classic pairings consist of Patriot and Ultron; then, you will have a powered-up army of robots to assist Nebula. Use other powerful 1-cost cards like Ant-Man; you will end up having a mighty 1-cost build.

Marvel Snap Nebula Deck Ka-Zar standard variant

5Sandman

Slowing down your enemy gives Nebula breathing room. Sandman will make each play from you and your opponent more decisive. It may detract people from playing across Nebula to focus on dominating other spaces. Even if it does not, you can still gain traction in other locations.

Sandman gives you room to gather more coverage with single cards played. Doctor Doom, White Tiger, or a destroyed Nimrod throw in power to locations that you cannot reach. Those other cards will also give Nebula support, whether she has gained power or not.

Marvel Snap Nebula Deck Sandman standard variant

4Hobgoblin

Wasting space on a location is a great way to support Nebula. Hobgoblin takes up a slot in the opponent’s location to fasten the process of filling it up, so Nebula has more time to gain power. Plus, you make the location weaker to give you an upper hand in dominating it.

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Carnage and Viper can counter Hobgoblin, so you need to prepare yourself. By filling up your location, you can prevent Viper or Odin from sending him back. You can stop those cards along with destructive abilities from Carnage and more with Cosmo to keep your side safe.

3Gamora

The rest of the Guardians of the Galaxy cards can take advantage of anyone stopping Nebula from using her ability. By playing a card on the other side, Gamora can strengthen herself to give you an advantage in taking control of the location. At the end of the match, it is all about power, and she has the most compared to her fellow Guardians.

Gamora’s ability makes her vulnerable to Shang-Chi, so Armor or Cosmo can save her for the final turn. With the remaining power, you may spend elsewhere to ensure you have two locations for the victory.

Marvel Snap Nebula Deck Hobgoblin standard variant

2Professor X

Storm has a strong ability to isolate your cards, especially Nebula. The problem is that Killmonger can still reach Nebula. Professor X prevents anything from moving to the location for domination or from being destroyed, making sure that you have this location in your control.

As long as nothing is played when you reveal Professor X, then you almost always have a guaranteed location. While Nebula gains power, you can focus on one other location to take over. Using Gamora would be a good chance to quickly take another location for the game-winning play.

Marvel Snap Nebula Deck Gamora standard variant

1Doctor Doom

Lowering-costing cards, no matter how strong, still need a bumpfrom higher-costing cards. If Nebula has not gained too much power, then Doctor Doom sends a helpful DoomBot to give five extra power, along with another in the other location. As matches in Marvel Snap can come down to a few points, Doctor Doom can come in handy to back up Nebula and others.

Doctor Doom can get more efficiency with the right combo. Wave can let him be played earlier, then Odin can reactivate his ability for ten extra power in the two other locations.

Marvel Snap Nebula Deck Professor X standard variant

Marvel Snap Nebula Deck Doctor Doom standard variant