Cuccos have long been a staple around Hyrule, but inThe Legend of Zelda: Tears of the Kingdom, you and your winged reporter friend, Penn, will be consulting one for leads on a story you can publish in the Lucky Clover Gazette.

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penn and link discussing the all knowing cucco potential princess sightings quest penn side adventure guide tears of the kingdom

Yep, you read that right – Penn needs you to the Cucco and ask for a prophecy, which leads to Link proving himself worthy of Cucco wisdom in a series of short tests. If you need some help convincing the All-Knowing Cucco that you’re worth a Tears of the Kingdom prophecy, let us help you convince this prophetic poultry.

This guide contains slight spoilers for Side Adventures in Tears of the Kingdom.

link being directed to climb south akkala stable potential princess sightings quest penn side adventure guide tears of the kingdom

How To Begin “The All-Knowing Cucco”

This quest begins when you speak to Penn atSouth Akkala Stable, as another portion of the"Potential Princess Sightings!“overarching Side Adventure.

When you say hello to Penn, he tells you he’s pretty tapped for leads on your quest. However, South Akkala Stable is home to theAll-Knowing Cucco, famous all over Hyrule for offering prophecies to visitors who come seeking guidance.

the cucco giving link the instruction to bring it logs potential princess sightings quest penn side adventure guide tears of the kingdom

Without many other options, Penn sends you to go speak to the All-Knowing Cucco, locatedon the hilltop just beside the stable.

Speaking to the man in theCece mushroom clothingwill reveal the location ofTarrey Town, if you’ve not unlocked it yourself and are interested in visiting.

the all-knowing cucco attacking link yiga clan potential princess sightings quest penn side adventure guide tears of the kingdom

Before you can receive your prophecy, the All-Knowing Cucco feels it needs to test your resolve with two tasks.

The All-Knowing Cucco’s First Test: Reach The Top Of The Stable

First, you mustreach the top of the horse head on the South Akkala Stablein the given time limit of45 seconds.

You can do this inany way you feel most comfortable, be that paragliding,Ascending, climbing, or a combination of all - the only thing that matters is that youget there in the time limit.

If you’re using Ascension, the placement can be finicky, butthe timer pauses as Link actually Ascends, meaning you won’t lose time in the cutscene.

The All-Knowing Cucco’s Second Test: Bring It Three Logs

After you’re warped back to the Cucco, it presents you with your next task -bring it three logsfrom the area below within the time limit of90seconds.

The easiest way to do this is toparaglide off the cliff to the right of the Cucco, where you’ll see several lush trees. There’s acluster of three treesalmost directly beside the Cucco, sochop down three treeswith any axe or sword.

Instead of bringing them all to the Cucco one by one, though, the fastest way to finish this task is tofuse the tree trunks togetherwith Ultrahand, and thenuse Ultrahand again to raise them up the hilltoward the Cucco.

The All-Knowing Cucco’s Final Test: Fight!

You didn’treallythink there was a Cucco dispensing wisdom, did you? Of course not - this was asetup by the Yiga Clan.

You’ll suddenly beattacked by a few Yiga Clan members, who’ll come at you at the same time.

The Yiga Clan members are a fantastic time touse Zonai weaponsthat make use of theFlame EmitterandShock Emitter.

They’re quick to move and can teleport quite far if they’re not paralyzed in some way, souse the elements to your advantageto trap them in one spot, so you’re able to fight them more fairly.

Once the Yiga have been dispatched, Penn will catch up to you for a summary of what’s gone on. He offers you the reward concurrent with where you are in the overarching “Potential Princess Sightings!” quest line, and “The All-Knowing Cucco” is marked complete once he flies away.

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