The Legend of Zelda: Tears of the Kingdomseems to be a perfect game. It brings back everything we loved aboutBreath of the Wildwhile adding new features to fall in love with. There is a ton of Zelda lore from across the franchise and great characters to flesh out Hyrule. Overall, it’s hard to find fault with the Switch title. However, some fans have picked up on a particular flaw in the game’s system that is spoiling the story - the geoglyphs.

Early in the game’s main storyline, players will seek out Lady Impa as she investigates random glyphs that have appeared throughout Hyrule. These geoglyphs are easily spotted from the sky and appear to be in the shape of in-game items and characters like Link’s Purah Pad and the Master Sword. Within the glyphs is a pool of water that the player is tasked with finding. Each pool represents a different memory that contains a snippet of the main story.

Related:I’m Glad We Stopped Pretending To Care About Zelda Spoilers

However, and here is where players are finding fault, there is no given order for Link to hunt them down. This means that you can stumble upon the memories out of order, spoiling what happens in the story. This has caused one player to create a wholeReddit threadto lay out the order of the glyphs chronologically. While this handy map is sure to make many new Tears of the Kingdom players happy, those who have already started are disappointed that Nintendo didn’t think of this sooner.

Many of the comments in the thread are sharing how helpful this chronological list would have been at the beginning of the game. You know, before they got the final one first and spoiled the entire story. A particular sore spot seems to be the fact that the first two memories are geologically next to the eighth. So, if you just followed along in the order you came across them, then you are immediately spoiled.

Players are also drawing comparisons to a similar system used inBreath of the Wild. While there were no geoglyphs in that game, players were tasked with seeking out memories through photograph locations. Again, the game didn’t offer a chronological order so many players ended up with a confusing collection of memories they had to piece together themselves.

Next:Tears Of The Kingdom Feels A Lot More Gated Than BOTW Ever Did