Magic: The Gatheringis best known for its cards– made of paper, they represent creatures, enchantments, heroes, and equipment for pushing your opponent to their demise. But its legacy is greater than its place on tabletops, spawning novels, animations, and even video games.

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Though the most common way that Magic has been adapted to gaming is one-to-one ports of its gameplay, you’d be surprised to find that many games are more inspired by its themes than its cards. It makes sense, at least: cards were placeholders for things we couldn’t fully realize, so why not go all the way now?

15Armageddon

If there’s anything to say about Magic: The Gathering: Armageddon, it’s that its core concept is simple and effective. The game takes the card game’s monster summoning and makes it the core of real-time battles, asking you to attack monsters while summoning and teleporting to avoid damage.

Sadly, this game is abysmal to play even if you’re able to find the rare cabinets to play it on. It was so unenjoyable that it was quickly shuffled out of production before it could get a worldwide release.

Magic The Gathering: Armageddon Core Gameplay

14BattleMage

Magic: The Gathering – BattleMage’s only redeeming quality is its use of the original game’s artwork, barely tying it to its inspiration. Otherwise, BattleMage is one of the least inspired attempts to convert Magic to real-time, representing combat with terrible visuals that were below par even in its day.

The gameplay is overly difficult, which grinds against the unfriendly UI to make the entire experience frustrating and repetitive. If this was your only real-time Magic experience, you couldn’t be faulted for writing off the concept entirely.

Magic: The Gathering – Battlemage Gameplay

13Duels of the Planeswalkers 2015

Duels of the Planeswalkers 2015 is a relatively recent attempt at simulating Magic’s systems, proving to be the worst version of the concept. The moment-to-moment gameplay is fine, giving a solid structure for dueling, but the big issue is in monetization.

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It isn’t unrealistic toexpect players to buy microtransactions, but Planeswalkers 2015 takes greediness to another level by making free players go through unreasonable grinds for worthless cards. Given that it lacks many features of the series' prior games, it’s not worth playing at all.

12Puzzle Quest

Magic: The Gathering – Puzzle Quest is actually interested in offering a fun experience, adapting the card game to the ever-present Bejeweled format. Each matched group of orbs gets you mana to use for your cards, mixing skill with card luck.

Despite its enjoyable gameplay, Puzzle Quest still feels money-hungry, putting limited-time cards and Planewalkers behind large crystal costs to prey on your fear of missing out. It’s still playable as a free player, though, so it earns a spot in the mediocre Hall of Fame.

Duels of the Planeswalkers 2015 gameplay

11Tactics

Magic: The Gathering – Tactics is considered a fantastic tactics game, providing deep strategy without losing Magic’s unique style and tone. Sharing a category with games like XCOM, Tactics is able to stand confidently knowing it’s both unique and up to par with its contemporaries.

What seems to be a trend with Magic games, though, is a commitment to draining every dollar from your bank account. Tactics is still massively playable without paying, but your chances of getting enough to change the day-to-day gameplay are slim.

Magic: The Gathering – Puzzle Quest Promo Art

10Magic: The Gathering (1997)

Despite releasing alongside Armageddon and BattleMage, the Magic: The Gathering video game was pretty good. The adventure mode allowed you to travel the world and challenge encounters in normal games of Magic. When it comes down to it, it’s a consistent game that’s slim on content.

The issue that stops this from sitting at the top of the hill is that there is no PVP mode– there isn’t even a local mode for in-person meetups, so you either play against bots or not at all.

Magic: The Gathering – Tactics Gameplay

9Duels of the Planeswalkers 2013

The third title in the Duels of the Planeswalkers series, Planeswalkers 2013 was more of the same without much variety. Most of the things that made the prior games good are still there, meaning that it still beats blatant cash grabs.

Given that this is the third installment, though, you would think that criticisms about the lack of deckbuilding would have led to any meaningful change– it was the most requested feature, as the bland decks that the games offer lend very little to individual choice.

Magic: The Gathering (1997) Gameplay

8Magic: Legends Open Beta

Magic: Legends had an open beta in 2021 to test the gameplay systems it wanted to introduce, and all said, it was a fairly solid experience. Unlike many other forays into real-time combat, everything was in working order and made sense in the new genre.

Unfortunately, the experience just wasn’t memorable enough to click with its audiences,forcing the game into cancellation. One of the big issues came from player strength never really reaching any height, instead plateauing and making time spent in-game feel wasted.

Duels Of The Planeswalkers 2013 Gameplay, Big Card being played

7Duels of the Planeswalkers

The original Duels of the Planeswalkers may not be the most robust Magic experience, but it might be one of the best for introducing newer players to the game. Where getting into something as dense as Magic can be difficult in real life, the tutorials provided do a great job of teaching the basics.

Related:Magic: The Gathering – The Best Decks In Standard

Unfortunately, as is the case for most of the series, Planeswalkers 2009 does not have deck customization, only allowing you to use prebuilt decks with a few card slots. These extra slots are negligible to the efficacy of most decks, making play for veterans feel hollow.

6Duels of the Planeswalkers 2012

Duels of the Planeswalkers 2012 fixed the problems of its 2009 predecessor and created an incredibly solid experience, adding a few things to keep gameplay fresh without affecting the core.

Deckbuilding remains off the list of new features despite all the improvements to the game, meaning that you’re out of luck if you’re searching for a pure Magic experience: a place where you’re able to play the silliest decks and readily suffer the consequences. Regardless, the improvements on the first game make this a slightly stronger experience overall.

Magic: Legends Promo Art

Duels Of The Planeswalkers Gameplay

Duels Of The Planeswalkers 2012 gameplay