The final stage of Nutty Noon inKirby’s Return To Dream Land Deluxehas you taking on the boss of all Planet Popstar — Grand Doomer. This boss is tougher than any you’ve taken on before, and you’ll need to be wary of its attacks if you want to complete it and collect the final item for Magalor’s Lor Starcutter.

Related:Kirby’s Return To Dream Land Deluxe: Best Copy Abilities

While the bosses you’ve fought before have had two stages, the Grand Doomer has three. It won’t go easy on you, and you’ll need to make good use of your Copy Abilities to take it down. Don’t worry though — we’ll go over all the attacks it can do so you’re able to defeat it.

Copy Ability Choices

Head up the ladders, and you’ll findsix Copy Abilitiesto choose from for this boss fight:

Mecha is one of the best Copy Abilitiesin the game, so it’s highly recommended that you choose this one.

Kirby’s Return To Dream Land Deluxe Nutty Noon Stage Six Copy Ability Choices

Jump up to the star to be taken to the boss arena.

How To Defeat Grand Doomer

Go right andpick up the mast. The Grand Doomer will appear and swallow it, so you’ll need to fight it to claim it back.

First Phase

The Grand Doomeracts similar to the Sphere Doomersyou’ll have taken on throughout various other stages, but it’s much bigger.

When it swoops across the boss arena, it takes up more room, so you’ll haveless room to dodge its attacks. When it comes towards you, make sure tofind a safe space out of its path.

Kirby’s Return To Dream Land Deluxe Nutty Noon Stage Six Grand Doomer Enters

Itthrows projectilesthat will either hit you or land on the ground. You canhit these to rebound them at the boss.

Unlike the regular Sphere Doomer, the Grand Doomer also has the ability toteleport rapidly across the arena. Stay on your toes to avoid being hit by it when it disappears and reappears.

Grand Doomer swoops at Kirby from the back of the arena

It will alsomake four black holes appear, and then propel itself out of one of them. Stay out of the way of all the black holes in case it comes out of the one you’re standing in front of.

Another of its attacks involveshiding in the bottom of the stage, so that you can only see its shadow. If you’re within its vicinity,it will grab you in its jaws and trap you. Move your control stick rapidly to escape if you are caught.

Kirby’s Return To Dream Land Deluxe Nutty Noon Stage Six Grand Doomer Drops Projectiles

Dodge all of these attacks andhit it with your Copy Abilitywhen you can.

Second Phase

Once you reduce its health by half, the Grand Doomer will start using even more attacks. It will produceprojectiles that home in on youas a target.Destroy these as soon as possible.

Additionally, it willleap to the back of the arenaand begin shooting projectiles extremely rapidly.Jump up near the top of the screen to avoid the line of fire.

Kirby’s Return To Dream Land Deluxe Nutty Noon Stage Six Grand Doomer Second Phase

The Grand Doomer has more HP than any of the other bosses you have fought before, so you’ll need tokeep hitting insistently until you reduce its HP.

Third Phase

Once you reduce the Grand Doomer’s HP to zero, it willshield itself and begin another phase. Its HP bar will be split into four and each section has a star on it, hinting that you’ll need to use a Super Ability for these. The Grand Doomer itself has protected itself inside a ball.

The Grand Doomersummons regular enemies, so attack these before they can damage you. One of these enemies will possess theUltra Sword Super Ability, so grab this off the enemy.

Grand Doomer in a protective ball as normal enemies attack Kirby

Use this Super Ability when the Grand Doomer appearsagain to destroy one section of its health bar.

Keep using your Super Ability when the Grand Doomer appears —you won’t be able to hit it when it’s teleporting, so wait until it lands on the ground.

Kirby with the Ultra Sword Super Ability as the Grand Doomer prepares to attack

You’ll need tohit an additional three timesafter the first hit to completely destroy its shield. Then, when it’s returned to its normal form,use the Super Ability again for one final hit.

With that, you cangrab the Lor Starcutter’s mastand complete Magalor’s ship.