The Orochium Shrine ofThe Legend of Zelda: Tears of the Kingdomis one of the legitimately challenging puzzles that punishes those who attempt to unfairly gimp its puzzle. For this puzzle, the long and slow approach is typically the way to go – no easy way out.
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Located in the bitter tundra of the Tabantha Snowfields, it is one of those shrines you’ll need to face if you want a teleportation spot in a location as crucial as Orochium’s (beside the Snowfield Stable). However, it’ll certainly be worth your while in convenience and the extra blessing.
How To Complete The Orochium Shrine: Courage To Fall
From the beginning, you’ll noticetwo large doorsyou can grab and open with Ultrahand. You can’t do anything with these for now, soignore them and take the path to the left.
There’s anenemy Zonaiover here with aLong Stick, sodefeat it quicklyand beware of its range in the process.

Ahead,use Ascendto rise onto the platform above where you’llspy a ladder. Climb it andturn right to crouch through a small tunnel.
Turn rightagain and look down to spy asecond Zonaibelow.

As youdrop from here, draw your bow and fire a few shotsfrom above before you land. If the Zonai is still alive when you do, finish it quickly.
Go around the cornerand ignore the stairs, for now, tofight the Zonaiguarding a chest with five arrows. Grab these arrows andreturn to the stairs.

At the top of the stairs,use your Ultrahand to open the doors.On the other side, your path will beblocked by several lasersthat will trigger a pit trap if you touch them. However, that’s exactly what you want.
Step into the lasers and dropinto a long hallway chamber filled with even more lasers. Youdon’t want to touch these.

Run around all of these lasersand beware of those moving. You’ll want to take the utmost caution here, as being struck with these will cause you to restart the puzzle.
Once you reach the end,use Ascendto rise into a chamber witha chest containing a key.

Use Ascend againto leave this chamber and return to the main level.Turn around to face both of the Zonaiahead on either side of the room containing an orange, small ball.
With the Zonai dealt with, you can nowcircle around the central chamber to the locked door.Use your keyto enter andtake the orange ballinside.

Carry the orange ball back to the stairsbehind its room (the set you descended to fight Zonai after Ascending from the chest’s chamber).
Use one of the rising and lowering platformson either side of this upper section. It doesn’t matter which you choose.
At the top,place the ball in the circular switchto open the gate to the left. Inside isa glider you’re able to take outwith Ultrahand.
Place the glider outside the gated roomand thenattach the ballto the top of it. With the ball secure, you can nowplace the glider on the railsahead beforejumping on.
From here,step onto the front of the gliderand carefullymaneuver it down toward the end of the shrine,where the next glowing sigil for the ball can be found.
Once you land, you candetach the ball and place it in its rightful place.This will open the door for you to finally claim your prize and leave.
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