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After escaping Aloy and Seyka at Pangea Park, Walter Londra returns to his hideout at the Hollywood sign for the climactic confrontation inHorizon Forbidden West: Burning Shores.This final quest is a doozy, featuring the biggest, most complex boss fight in either Horizon game!
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Burning Shores goes out with a bang, but surviving Londra’s onslaught requires you to use every skill you have; stealth, climbing, combat, and multiple weapon types are all key to overcoming the final boss. With this guide, you’ll be able to build a perfect strategy for stopping Londra’s Metal Devil!
This guide contains spoilers.
How To Disable The Cooling Unit
After rescuing Kina from Pangea Park,go to the campfire outside of Heaven’s Rest, near the Hollywood sign. Wait for Seyka there to trigger a cutscene and start the final assault against Londra’s bunker. She’ll ask if you’re ready, so if you accidentally start the mission you have one last chance to back out and prepare.
Approach the entrance, and Aloy and Seyka will be chased off by a swarm of Corruptors. Move along the canyon floor andstop in the tall grass at the bottomto take stock of the area’s defenses.

Sneak or fight your way past the Corruptors to reach theladder to the rightand climb up. At the top, Londra willactivate a Horus tendriland use it to search for you. Carefully make your way forward, using the ruins and the grass to avoid notice.
If you’re caught in the tendril’s searchlight,take cover from its attackthen hide until it turns blue again - at that point, Londra has lost your position.

At the far end of the ruins,look for Firegleam on the right-hand wall.You can only ignite it if Londra doesn’t know where you are, so lay low and wait for your opportunity. As soon as it blows up,run through the gap in the wall; Londra will notice the explosion!
Run along the lava flow and look for a ladder on your right at the end of the trail. Climb up andimmediately hide in the grass; you’ll now have to contend with both the Corruptors and the tendril.

Do your best to avoid fights with the Corruptors - you don’t want to be dodging the assault drill while battling machines! Make your way forward, consistently moving uphill toward the cooling unit. At the top,climb to the ledge on the rightto enter the next area.
Londra will deploy another tendril; stay close to the cliff face to avoid its notice as you make your way along the path. At the first ledge, there’s achest on the leftthat you can use to restock supplies if needed.

Climb to the top of the cliff andhide in the grass again.If you need a distraction, you candetonate the unstable Firegleam on the rightwith an arrow shot. This will cause the Corruptor to leave its position, giving you an opportunity to run forward.
When the cooling system comes into view,move to the rightfor a hiding spot. You need toeliminate the corrupted Clamberjawsbefore you can approach the device. Boost your resistance to Fire damage to ward off the worst of their attacks.

When the Clamberjaws are dealt with,scan the cooling system.Your Focus will point out aheat sink on both sides.Grab either one by the handle andpull it out,allowing Seyka to destroy the equipment inside. Seyka will then grab the other heat sink, allowing you to shoot at it.
How To Defeat The Horus Titan
Watch the cutscene; gameplay will resume when Aloy lands near the shore. Before you do anything else,adjust your equipment to get as much Fire and Shock resistance as possible.The Horus uses both, but Fire is its primary attack element.
Run toward the Horusand get underneath it. The heat sinks areglowing orange cylindersthat need to be destroyed. Keep an eye on both sides, as it’s equipped withmissile launchers that can fire at you even while Seyka distracts the Horus.
Spike Launchers and Shredder Gauntlets are great for targeting the heat sink!
When the first heat sink is destroyed, the Horus will prepare amassive electrical discharge.Get as far away as you possibly can and stay there - after the attack, the area will deal consistent damage until the electricity dissipates.
Destroy the pair of Corrupters that Londra deploys, thenreturn to the Horus’ undersideto destroy another heat sink. On the way,scan for chests on the beachto restore your supplies, including Medicinal Berries.
When you reach the Horus, Seyka will point out a heat sink on its side.Scan it, then look for a leg with electrified joints; you canclimb it after it sets down, but you need to be fast!
Time your jumps as you climb to avoid the bursts of fire and electricity at the joints of the leg. At the top,grapple to the heat shieldand Aloy will tear it off before diving into the water below.
You’ll need to use long-range weapons like Sharpshot Bows or the Specter Gauntlet to hit this heat sink once it’s exposed. When it’s destroyed,flee the area againto avoid the electrical discharge.
This time, Londra won’t deploy Corrupters; instead, he’ll flee toward the water. Chase after him andengage the Horus up close.Its four tentacles will attack, periodically exposing their heat sinks while they’re in the sand. Destroy all four to expose the primary heat sink on the Horus’ chest.
During this battle, Londra will deploy laser drones and a powerful machine gun attack, along with missiles and tentacle attacks.Keep moving and dodgingduring his salvos to avoid damage, and focus on the tentacles while he’s reloading.
When the primary heat sink is exposed,much of the area will catch fire.Keep you health up, as the flames will deal damage consistently while you fight. Attack the heat sink - it glows blue rather than orange - until it’s destroyed.
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How To Defeat Walter Londra
Londra will flee underwater. After the cutscene,swim after the Horusand look for a blue light; this indicates a hull breach that you can use to board the Titan. Use your spear to pry open the hatch and enter.
Swim down the corridor andclimb out of the water when you reach the end.There’s a patch of Medicinal Bright Omen right next to you; gather it up, thenjump across the platformsand climb up the moving parts. Look forgrapple points above youand grab them with the Pullcaster; be careful though, as they move so your timing needs to be correct.
At the top of the central pillar,don’t climb to the final stepuntil the part to the right is in position for you to grab. The longer you’re on the top step, the more damage you’ll take from the live wire next to it.
Climb into the corridor beyond, being careful to avoid the fire and electricity. When the way is blocked midway across,climb as high as you can and jump backward. Wait for the panel to the right to extend, then use it to cross to the second half of the corridor.
At the end of the hall,look to the right for a supply crate, then take the left-hand path toward the Processing Orb. Gather any mushrooms you see along the way, anddrop down the hatch at the end.
In the next corridor, electrical surges will damage you if you stay in the center.Dodge into the alcoves to the leftto avoid each surge as you make your way ahead. When you reach the end of the hall,look for another hatch to drop through on the left.
Follow the corridor at the bottom of the hatch andkick out the vent panel at the end.You’ll reach Londra and the Processing Orb. Destroy the orange connectors -four at the top of the roomandtwo near the bottom of the orb- while dodging the energy bursts from Londra.
When all six are destroyed, apower distributor will appear on both the left and right sides of the room.Approach them each and use a Critical Strike to destroy them with your spear.
Now you need to destroy Londra’s shield generators. The shield dropsjust before he attacks;dodge the energy burst first, thenshoot one fo the nodesbefore the shield comes back up, Between bursts, Londra will deploy drones - shoot them out of the air before they reach you.
Watch for the floor to turn red; it will vent heat upward that deals damage to you if you’re standing on it! There are safes and Bright Omen clusters in the rear corners of the room if you need an emergency heal.
When the fifth and final node is destroyed, the Processing Orb will collapse. Approach and override it, finishing the fight.
Epilogue
After the cutscene,visit Seyka in Fleet’s End whenever you want. If you prefer to do some more adventuring first, you’re conveniently dropped off at a Shelter where you can restock from your stash!
When you check in with Seyka and Gerrit in town, Seyka will ask you toreturn to the beach where you first met.Travel to the island northwest of Fleet’s End - there’s no campfire there, so you’ll have to sail or fly. you may also check in with Kinaeast of the Dyer’s shopwith the other former Devotees.
Speaking with Seyka on the beachconcludes the Burning Shores storyline,but you may still explore the region and take care of any side quests or collectibles that are left. Sylens will call you shortly after the final cutscene;return to the Base and talk to himto find out what he’s learned from Londra’s data. You can also check in with Beta, GAIA, and Varl’s grave.
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