You may downplay the value of traps inSons of the Forestunder the impression that Kelvin and Virginia will walk right through your Fly Swatter Traps; however, this is no longer the case, thanks to updates. Every day enemies become stronger and more numerous on the island’s surface. Traps are a way to rid the vermin that tread upon your land and prove an excellent food source, especially in Winter when animals are scarce.

Related:Sons Of The Forest: Beginner’s Guide

Endnight Games did not hold back when redesigning the enemies of Sons of the Forest. The cannibals and mutants are deadlier than ever. Luckily, you will have an array of weapons and traps to fight back the creepy creatures of Site B.

Fly Swatter Trap

Sticks x10

A wall of sharp sticks swats the cannibal like a flysevering Limbs and killing a regular cannibal instantly. However, it can only kill one cannibal at a time.

The Sons of the Forest Survival Handbook open to Traps

The Fly Swatter Trap must be placed onlevel groundbut can be reset quickly after each use.

Rocks x3

Bone Maker Trap set up on Cannibal Path

Ropex1

The Fly Swatter Trap isa good alternative to the Bone Maker Trapif you are low on Vodka Bottles.

Spring Trap

Turtle Shell x1

Enemies that stand on the Spring Trap are launched into the air and are killed instantly.

The Spring Trap’s small size allows you to set it no matter the elevation. Additionally, it can bepicked up, allowing you to use it as a mobile trap.

Sons of the Forest Base Defended by Spike Walls

Sticks x7

Wire x2

A Bird Trap set up in Sons of the Forest

Searching for Turtle Shells along the beach can be time-consuming asthey do not have fixed spawn locations.

Bone Maker Trap

Sticks x2

Immobilizes cannibals by picking them up by the neck, thenburns them to death, leaving a pile of bones on the ground.

A great source of early game bonesto craftBone Armorwhich is extremely useful when playing onHard Difficulty. You won’t need a Vodka Bottle to reset the Bone Maker Trap.

Leaves x3

Rope x1

Mutants, Titans, and Brutes cannot be trapped.

Sticksx25

Traps a fish that swims too close.

For the best results, place the Fish Trap within a deep pond or lake, as fish are less likely to spawn in shallow bodies of water. The trapcan only be used in rivers during winter.

Sticks x14

Catches a small animal like squirrels, rabbits, and lizards.

An excellent source ofRaw Meat; however, we recommend building multiple traps to get the full benefits of this food source since you can onlycatch one animalat a time.

Less effective in winter and is best set up near ponds and lakes.

Sticks x 1

Attracts birds to spawn.

To build the Bird Trap place a stick vertically in the ground, followed by placing a skull on top.

Skulls x1

Scares off, Cannibals.

Better than the Bird Box for gathering feathers. Youcan’t rely on the Bird Trap to scare off every type of cannibal.

Deadfall Trap

Sticks x1

The Deadfall Trap drops a log on an enemy with theforce of a falling tree, killing most enemies in one hit.

The Deadfall Trap is easily set up by placing a stick vertically in the ground and a log horizontally on top. However,resetting the trap requires you to rebuild it, meaning you’re less likely to get multiple uses out of it in a base siege.

Logs x1

The player and companions can spring the Deadfall Trap.

Spike Wall

Defensive spikes that deal damage on contact and canpotentially one-shot-kill and sever limbs.

To build the Spike Wall, place a stick in the ground and chop the top with an axe in the direction you want it to face.You can then reinforce the spike with three rocks.

The more spikes you place, the more damage you will deal to enemies. Building spikes on onehorizontal logwill elevate the spikes to head height. Moreover, enemies, especially mutants, will likely be knocked back into another trap.

Spikes can be clipped through walls and structures by chopping the stick top in the direction of the structure.

Where To Use Traps

This is a sandbox survival game with a splash of linear elements for the sake of the narrative. As a result, you can choose to build your base wherever you like. Moreover,the free-form building allows you to construct shelters to utilize your surroundings best. You could build a base on a cliff’s edge eliminating the number of approaches to your shelter. Or you could build on an island within a lake for extra defense.

Many building possibilities mean thatyou must consider a few factorsbefore setting up your traps:

All traps excluding the Spike Wall, must be reset after being activated, meaning you may want to consider how accessible they are to reach. Generally,traps around your base’s perimeter can be reset multiple times during a fight.

Related:Son’s Of The Forest: Best Spots To Make Your Base

Blueprint Vs DIY Traps, Which Are Better?

Blueprint Traps are traps built from the Survival Handbook; however, Sons of the Forest introducedfree-form building,a departure from The Forestthat allows for more elaborate designs. There are few instructions on how to build free-form structures in the Survival Handbook.

Because they are not entirely a complete structure but rather a combination of materials,DIY Traps aren’t guaranteed to work a hundred percent of the time.

Deciding which trap to go for can leave you scratching your head. However, there are a few differences between the two that you should consider when placing either of these trap types:

Are Food Traps Worth The Resources?

In this game,Seasons change every five dayson Normal modeandevery ten days on Hard Mode, meaning that the effectiveness of Fish Traps and Small Animal Traps depends on the number of animals and fish available.

However, as a whole,these types of traps are not worth the resources and time. Fish Traps only catch one fish at a time; Kelvin can be ordered to catch fish while you work on more critical objectives during any season, with Winter being the less fruitful.