Of all the storylines inOctopath Traveler 2, Osvald’s might be one of the most emotive, featuring many twists and turns and some heartwrenching revelations that center on a stoic man who seeks revenge for the tragedies that befell his family.

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The final chapter of Osvald’s tale takes him to Gravell in pursuit of Harvey, the man who has caused him so much pain. This chapter has a recommended level of 45, just like every character’s final chapter, and since the random encounters will be on you from the off, it’s a good idea to take this into account when preparing.

Dungeon Phase: Path To The Duskruin Shrine

This chapter is unique in that basically nothing at all happens in Gravell itself; you are instead immediately directed toward the Path to the Duskruin Shrine.

When you enter this area, you’ll be witness to a scene in which a man is taken over by shadowy magic. After the scene, useOsvald’s Mug Path Actionto retrieve the Villager’sBlack Crystal. The first Villager isweak to Ice attacksand can’t do much to Osvald in return. Once you beat the man, he will return to normal.

Octopath Traveler 2 - Osvald Mugging a Black Crystal Villager

Head to the right, taking the short detour around the rock formation in the background to reach aHealing Grape Bunchinside a chest. A little further up the road, you’ll find aLaborerwho can beMuggedto return him to normal. He cannot fight back, and isweak to Lightning.

Take thepath between the mountainsjust behind the Laborer to find a red chest containing anAntique Coat. This is a nice piece of armor that prevents Poison.

Octopath Traveler 2 - The Path to the Darkruin

There are two NPCs further up on the main road that can bemugged to restore their sanity. Neither is very powerful, but they have some interesting things to say once they’re lucid.

TheAdherentat the top of a long flight of steps is a bit more powerful than the other NPCs you’ve fought so far, so be willing to heal when you fight him. He’sweak to Ice. When you beat him, a scene will play out. Afterward,continue over the bridge to the eastand pick up theEnergizing Pomegranate (M)from the chest to the south before continuing on to the next dungeon.

Octopath Traveler 2 - Osvald and the Adherent worshipper

Dungeon Phase: Duskruin Shrine

Directly south from the entrance is anOlive of Life (L), pick that up and then head to the east of the save point and down the steps. There’s a partially obscured path to the left here - take it and climb down the ladder here. The secret path below leads to aCritical Necklace.

Return to the main path and press on.

Octopath Traveler 2 - Chest in the Darkruin

Pick up theIce Soulstone (L)halfway down the curved staircase, and take a right at the bottom to get to a red chest containing25,000 leaves. Continue further into the cave, and you’ll reach theDuskruin Shrine: Depthsarea. All the way to the right here, you’ll find anEmpowering Lychee (L).

Once you have that, it’s a short and linear path with an obvious chest to pick up (containing anotherHealing Grape Bunch) before you reach the save point and the path to Osvald’s final boss.

Octopath Traveler 2 - Staircase in the Darkruin

There’s a short detour to the right on this final path that leads to aShadow Soulstone (L). Useful!

12,000

Octopath Traveler 2 - Small Golems Fight

Axes, Fire, Ice, Light

Shadow Soulstone (L)

This battle is quite easy thanks to the enemies' low HP counts for this point in the game, but it’s still important to be on your guard. The Small Golems can use a powerful attack thathits the entire party, and you’ll want tomake sure you’re healed up before finishing the fight,so you’re ready for the challenges that come next.

Havingtwo Scholarsis useful for taking on this fight’s elemental weaknesses, and will also be handy in the next fight.

Octopath Traveler 2 - Harvey Boss Fight with Pure Elementals

80,000

Olive of Life (L)

Octopath Traveler 2 - Osvald’s One True Magic description

10,000

Staves, Fire, Ice, Lightning, Wind, Light

Nothing

Unlike other characters, who get their second EX Skill when they complete their final chapters,Osvald will get his at the beginning of this battle.One True Magicacts like his other abilities, but costs 75 SP, deals non-elemental damage, andreduces Shield Points regardless of weaknesses. It also gainsextra hits under the effects of Advanced Magic and Alephan’s Wisdom. With the Warrior’s support ability that lets you break the damage limit, you’re able to deal huge amounts of damage with the right setups.

The early stages of this fight are actually quite simple - there aren’t many unique mechanics to deal with and Harvey’s strategy isn’t tough to work around.

Octopath Traveler 2 - Osvald casting One True Magic

Early on, Harvey will summon twoPure Elementals- these have a decent chunk of HP, but they have easily-exploited elemental weaknesses and low defenses. Try totake them outwhen they show up to avoid them being a pain. He will summon these again later in the fight.

Harvey’s general strategy is to useLecture, which puts an ally toSleep, and then charge uphis version of One True Magic, which deals a hefty blast of damage to the entire party. Having a good source ofparty healingis advisable here, so bring a Cleric. Harvey has two versions of this spell, One True Magic and One True Magic II - the latter requires two turns of charging, so you’ll know when it’s coming.

Octopath Traveler 2 - Harvey Casting One True Magic

Harvey’s attacks are powerful, so you’ll want to stay healed up as much as possible. He usesparty-wide attacksof the same elements that Osvald can use, so putting on some accessories that defend against these elements can help out. More than anything, though, you’ll want to befocusing on Breaking Harvey to prevent him using One True Magicas much as possible. One of the best ways to do this is withElemental Barrage- even at its base level, it will take off three of Harvey’s Break Points if he’s alone, more at higher Boost levels.

When Harvey grants himself stat buffs, these are temporary. You can remove them with skills likeWarrior’s Abating Orb.

Later in the fight, after a conversation with Osvald, Harvey enters his second phase and gains some new tricks. The fight is largely similar, but Harvey can useAdvanced Magic, which will empower his regular elemental spells and will not run out. He will also gain a new set of weaknesses, which is denoted underneath the initial set of weaknesses in the table above.

In this section of the fight,Thieves and Huntersare your friends, thanks to theirHP Thief and Precise Shotabilities, which make for fantastic Breakers. Use them to avoid Harvey’s even more powerful ultimate attacks here. Histhree-turn One True Magic IIIwill deal a huge amount of damage, and one of the attacks will even target yourSPreserves.Inspiriting Plum Basketsare incredibly useful here.

As long as you have the healing to cope with Harvey’s onslaught, you’ll be the victor of the day.

After the battle, Osvald’s chapter comes to a close; all you have to do is one final Scrutinize of the NPC on the upper floor after the cutscene.