Theatrhythm: Final Bar Linecontains a wide assortment of Final Fantasy tunes to jam out to. However, you may wish for something a little different among dozens of 8-bit music tracks and whimsical fantasy scores.

Related:Theatrhythm: Final Bar Line - Final Fantasy 5 Series Quest List

Y’shtola, Thancred, Alphinaud, Yda, and Y’shtola #2 stand under a glowing Rhythmia crystal on Theatrhythm: Final Bar Line’s Series Title Select Screen.

If you’re looking for more sonic variety,Final Fantasy 14has you covered! This title composes the largest and most diverse section of Final Bar Line’s music, with songs as bizarre as the Danny Elfman-Esque “Good King Moggle Mog XII” and as edgy as the J-Rock banger “Oblivion.” There are plenty of sounds to discover in these Series Quests!

“This Miqo’te conjurer specializes in wind magic and HP recovery.”

Ifrit stares down the player in a firey landscape on FF14’s Primal Judgment Series Quest page in Theatrhythm: Final Bar Line.

Thancred

Hunter

“A charming rogue with the ability to raise the party’s Agility while attacking.”

Yda

Physical

“An easygoing pugilist who can unleash a flurry of fire attacks.”

Alphinaud

Magic

“A wise anarchist who can heal the party as he deals damage.”

Y’shtola #2

The Event Music Stage, Answers, gets unlocked after clearing the FF14 Series Quests in Theatrhythm: Final Bar Line.

“Scion healer specializing in wind magic and magic power boosting abilities.”

Complete Series Quest List

There arethirty-two Final Fantasy 14 Series Quest stages: twenty-six Battle Music Stages and six Field Music Stages. Below is a complete list, including each stage’s song difficulty, music stage type, quest condition, reward, enemies, enemy weaknesses/resistances, and damage effect.

Potion x 1

Hi-Potion x 1

Allies dealdoublephysical damage

Phoenix Down x 1

Allies dealdoubledamage

Guard Plus x 1

Allies dealhalfphysical damage

Mog’s Amulet x 1

Triggers are judgedmuch more harshly

Triggers movereally fast

Boss enemies havedoubleHP

Triggers are judgeda bit more harshly

Magic Plus x 1

Allies dealdoubledamage with magic abilities

Allies dealhalfdamage with magic abilities

Power Plus x 1

Enemies dealdoubledamage

Mind Plus x 1

Triggers movereally slow

Speed Plus x 1

Luck Plus x 1