After our brief dalliance into the past with The Brothers’ War,Magic: The Gathering Arenahas decided to take the fight straight to the Phyrexians, with a plunge into the machine hells of Phyrexia: All Will Be One. With oil, poison, and compleated Planeswalkers everywhere, All Will Be One is a brutal set full of surprises.

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A red and white landscape of New Phyrexia.

Some of those surprises can be found in the Mastery Pass, which gives you dozens of rewards simply for playing the game. Here’s everything you need to know about both the free and paid tracks, and how best to make the most of your time in the Fair Basilica.

What Is The Magic: The Gathering Arena Mastery Pass?

Like most ‘service games’, Magic: The Gathering Arena has its own take on the battle pass, known as theMastery Pass.

By completing quests, winning games, and levelling up, you may unlock aseries of rewards. These rewards includebooster packs, gems, gold, cards, and ‘card styles’– extended-art versions of cards that appear as if they’re three-dimensional.

The Mastery Pass In MTG Arena

The Mastery Pass is separated into two tracks, thefree pass that is available to every player, and thefull passthat requires you to pay to unlock it. Unlocking the pass costs3200 gems,or approximately$19.99– with a few gems left over. Alternatively, you can pay5400 gemsto unlock both the pass and enough ‘Mastery XP’ to give youten free levels.

When you pay to unlock the Mastery Pass, you will retroactively be given every reward you previously missed out on, depending in your current level. For example, if you complete the free pass first, then pay to unlock, you’ll be given an additional50 levels of rewardsstraight away. This is the best way to ensure you’re getting your money’s worth – level up the free pass until you’ve maxed it out, then pay to unlock the full thing safe in the knowledge you won’t miss out on rewards.

A compleated, Phyrexian Jace.

Alongside the Mastery Pass is theMastery Tree, a second set of rewards you unlock usingMastery Orbsearned in the regular pass. These rewards are all cosmetic, with card styles and avatars ofall five Phyrexian Praetorsup for grabs this time around.

The Phyrexia: All Will Be One Mastery Pass will run until the next set’s launch, which isMarch of the Machine in April.

The Daily Quests in MTG Arena

How To Level Up The Mastery Pass

While you can pay250 gems per levelto boost your Mastery to anywhere on the pass, it is surprisingly simple to level up just by playing. All you need to do is complete the daily and weekly quests.

Daily questsare by far the most time-effective way of levelling up the pass. Each day, you will be given new quests to complete, such as destroying your opponent’s creatures or playing with certain colours. Fortunately, you don’t need to beat the quests that day –up to three quests can be active at a time,and they won’t go away until you’ve either completed them, or re-rolled the quest by clicking on it on the main menu.

Earning XP on MTG Arena

However, it is heavily recommended that youbeat all of your daily quests, as doing so will give you a massive amount of XP. Each daily quest will reward you with750 gold and 500 Mastery XP, which, if you complete two per day, equates toone level every day, and enough gold forthree booster packs every two days.

After daily quests, theDaily Wins and Weekly Winsare the next most efficient way of levelling up. Each quest tasks you with winning 15 times in the Play queue of a format like Standard or Explorer.Daily Wins rewarding you with 25 XP and 100 gold per win, and the Weekly a whopping250 XP per win. These stack, too, meaning your first 15 wins of the week will reward you with275 XP instead, for a total of4125 XP.

Atraxa, a compleated Phyrexian Angel flying above adoring crowds of Phyrexians.

While it is advisable to completeat least the Weekly Winfor that 4125 XP, the Daily Winsdon’t give you enough XP to be worth the effort. 15 wins every day is a serious time commitment, and for just 375 XP and 1500 gold, you’re barely making more than a single Daily Quest which can be finished in just one or two games. Treat Daily Wins areincidental XP while completing other tasks, rather than a main way of completing the pass.

The Phyrexia: All Will Be One Mastery Pass

Here is every reward you’re able to unlock in the regular Mastery Pass for Phyrexia: All Will Be One. Like the last few passes before it, this one has80 levels, each 1000 XP apart.

The free track includes 33 Phyrexia: All Will Be One booster packs, as well as five Mastery Orbs – which isn’t enough to complete a single track of the tree, but is enough to claim the first reward from all five colours.

The All Will Be One Mastery Tree

Meanwhile, the paid pass offers a lot more, offering an additional21 booster packs, 26 card styles,and, crucially,1,200 gems –effectively giving you back a third of what you paid for the pass. You’ll also have access to exclusive cosmetics, like the animatedAtraxa, Grand Unifier Exquisite Sleeves, and theMite pets.

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Koth Avatar, Furnace Mite Pet, and Myr Convert Sleeve

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Gold (x1000)

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Contagious Vorrac Card Style and Mastery Orb (x1)

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Gems (x300)

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Dross Skullbomb Card Style and Mastery Orb (x1)

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Furnace Skullbomb Card Style and Mastery Orb (x1)

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Gitaxian Raptor Card Style and Mastery Orb (x1)

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Oil-Gorger Troll Card Style and Mastery Orb (x1)

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Quiksilver Fisher Card Style and Mastery Orb (x1)

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Kinzu of the Bleak Coven (x4)

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Slaughter Singer Card Style and Mastery Orb (x1)

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Bladehold War-Whip Card Style and Mastery Orb (x1)

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End of the free Mastery Pass

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Serum-Core Chimera Card Style and Mastery Orb (x1)

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Necrogen Rotpriet Card Style and Mastery Orb (x1)

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80+

The Phyrexia: All Will Be One Mastery Tree

While completing the Mastery Pass, you’ll frequently be rewarded withMastery Orbsthat are used to unlock further rewards on the tree.

Aside from the five avatars, every reward here is a card style, and follows four the major cycles of the set, such as theSphere lands, the Twilight cycle,and thefive Dominus.

Fully completing the Mastery Tree doesn’t require you to finish the entire pass, though it does come close: your final Mastery Orb will be unlocked atlevel 78.

Solphim, Mayhem Dominus

Zopandrel, Hunger Dominus

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