We take a look at each card introduced in the Return To Naxxramas mini-set,Hearthstone’smost recent addition to the Standard/Constructed version of the game. This comes as an addition to the March of The Lich King expansion, which added the new Death Knight class and a variety of new hybrid minions.
RELATED:Hearthstone: Death Knight Guide
We’ve broken this card list down into each class' new cards, as well as the new legendaries & newDiamondcards that have been added as an aesthetic change.
Updated July 11, 2025:We’ve updated this article to include a video guide that breaks down every card in Return To Naxxramas.

Rimescale Siren
Common Undead Naga Minion, 3 Cost, 1 Frost Rune, 2/3
Battlecry:If you’ve cast three spells while holding this,Freeze3 random enemy minions.
Rare Location, 3 Cost
Destroy a friendly minion to summon a 4/5 Undead withRush.
Out of these cards, the only one we can see making its way into the Death Knight meta isConstruct Quarterbecause it synergizes extremely well with the class hero power. Unfortunately, Frost Death Knight is already not an overly popular deck in the meta, and Sindragosa and Rimescale are not powerful enough cards to shift this.
Draw 3 cards

Rake
Rare 1 Cost Spell
Give your hero +2 Attack this turn. Deal damage equal to your hero’s Attack to a minion.
Taunt
Manathirst (11):Gain +4/+4 and Charge.
There are some interesting Druid cards here: Death Beetle seems to fit perfectly intobig Druidby providing yet another game-ending threat, although this does require you to line up your mana turns with the card. Life From Death is a great cardif you manage to get it in your first hand, because drawing 3 cards for the cost of 1 mana is unreal.

Felscale Evoker
Rare Demon Naga, 6 Cost, 5/7
Battlecry:If you’ve cast three spells while holding this, summon a different Demon from your deck.
Rush
Deathrattle:Deal 4 damage to your hero.
Some pretty straightforward cards here. We likeCalamity’s Graspfor its random Outcast card, and we reckon that will perform very well in Arena…will it impact the Demon Hunter meta? Probably not, but it’s a fun card nonetheless.Shambling Chowis a pretty regular card that might see some play in face Demon Hunter decks, and we don’t seeFelscale Evokerhaving much use.
Discovera Beast from your deck and summon it.

Common Undead, 1 cost, 1/1
ZOMBEEEEES!!!
2 Cost Secret
After your opponent plays a minion, summon four 1/1 Zombees to attack it.
Out of these, we likeTrinket Trackeras a cheap way to set up some early game plays by drawing the spells you need to get started. Faithful Companions is something you probably want to play on turn 10, and then it can be pretty powerful by playing two massive Beasts. Zombees is a good secret for control Hunter and for face Hunter.

Spectral Trainee
Rare Undead Minion, 3 cost, 1/4
After you cast a spell, deal 1 damage to all enemy minions.

Tear Reality
Common Arcane Spell, 4 Cost
Add 2 random Mage spells from the past to your hand. They cost (2) less.
BothTear RealityandWhirlweaverare fine cards because theygeneratenew cards, but both have pretty awful cost to value ratio. The stats on Whirlweaver make it not so great, but it might be popular in Arena because Discover is really good at the moment.

Mind Sear
Common Shadow Spell, 1 Cost
Deal 2 damage to a minion. If it dies, deal 3 damage to the enemy hero.
Rotting Necromancer
Common Undead Minion, 4 Cost, 5/4
Battlecry:Dredge. If it’s an Undead, deal 5 damage to the enemy hero.
Undead Priest might get a boost withRotting Necromancer,whereas we’re not sure how Cannibalize and Mind Sear fit into the meta right now. Some sort of control Priest might get some use out of these cards & helping you to stay alive longer.

Legendary Minion, 5 Cost, 4/6
Battlecry:If your deck has no Neutral cards, draw a minion of each minion type.
Knight of the Dead

Battlecry:Deal 5 damage to your hero.
Manathirst (7):Restore 5 health your hero instead.
We can see there being some pretty fun deck archetypes that useThe Puratorto their advantage, even if they’re not classically powerful. As for Knight Of The Dead, this is a high-tempo card that has pay-offs later in the game. We really like the flexibility that thenew Manathirst mechanicbrings to cards like this.
Ransack
Common Spell, 0 Cost
Deal 1 damage to a minion. If you’ve played a card from another class this turn, deal 4 instead.
Stitched Creationis one of our favorite cards from this entire set, mostly because it really demonstrates the flexibility of the fun mechanics likeCombo, Infuse, and Manathirst. Having this flexiblity throughout the game to play this card with a variety of different power levels is an interesting step for Hearthstone, and one we hope to see repeated in the future.

Frostfin Chomper
Rare Elemental Murloc, 3 Cost, 2/3
Battlecry:If you played an Elemental last turn, summon three 1/1 Murlocs.
Blazing Transmutation
Common Fire Spell, 1 Cost
Choose a minion.Discoverone that costs (1) more to transform it into.
Murlocs! Got to love Murlocs. However, it’s reallyCold Storagethat has caught our attention out of these new Shaman cards. You canFreezean enemy minion to yoink it, or use it to stack more minions on your side of the board. Another interesting and flexible card that could see some play, considering it’s so cheap.
DiscoveraTauntminion. If you play it this turn, repeat this.
Hookfist-3000
Common Mech Pirate Minion, 3 Cost, 4/3
After your hero attacks, gain 4 Armor and draw a card.
Common Undead Minion, 6 Cost, 3/8
Battlecry:If you have 5 or more Armor, summon a copy of this.
Training Sessions is a great card, because you’ve got the flexibility to fill your board with multiple low-cost Taunt minions, or play a massive Taunt minion depending on your situation. This is great for Arena, but we’re not sure what deckexactlythis will fit into for Constructed.
Suspicious Peddler
Rare Undead Minion, 2 Cost, 2/3
Battlecry: Discovera 1-Cost card. If your opponent guesses your choice, they get a copy.
Give all friendly Demons and Murlocs “Deathrattle:Summon a 2/2 Imploc.”
Plague Eruption
Common Spell, 3 Cost
Deal 2 damage to all minions. If you’ve discarded a card this game, deal 1 more.
Nofin’s Impossibleis the stand-out card from this small selection of Warlock cards. More Murlocs, more good - that’s what we say, sometimes. Zoolock is a classic Hearthstone deck, and we think this card could see some play there.
Legendary Undead Minion, 6 Cost
Lifesteal
Deathrattle:If you had all four Horsemen die this game, destroy the enemy hero.
Your odd-Cost cards cost (1).(Swaps polarity each turn!)
Rare Undead Minion, 4 Cost, 5/4
Deathrattle:Spend all your Mana. Summon that many 2/2 Zombies withRush.
Some more really fascinating cards from the Neutral selection, including the Rivendare horsemen - it’s a bit of a gimmick, and is probably way too slow to actually see any play at all, but we do love the idea of pulling this game-ending combination off. Out of these, we’ve got to go withMistakeas our favorite card, because it’s simple and fits into loads of decks and archetypes.