TheDigimon Card Gamehas a lot of rules and methods to play, and it takes skill and strategy to win a battle. Forming the perfect deck is tough, but with the frequent addition of new cards through expansion packs like the BT11: Dimensional Phase booster, you can get pretty close.
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Cards are separated not only by type and form, but also into color categories. You may find yourself favoring the red cards or the yellow, for example. If your preference brings you into the world of green cards, knowing which from the Dimensional Phase can really beef up your deck is a must.
10Palmon
Palmon is a simple green Digimon that has a low-cost value to play and does 2,000 DP against targets. Once you’ve played this card, at the beginning of your turn, you’ll be able to draw one card from your deck to your hand.
While this isn’t the most exciting card to come from the green selection of Dimensional Phase, it is still helpful in the first few turns of the game, when you’re trying to get cheap but effective cards in your hand.

9Agumon
Agumon doesn’t do a ton of damage on its own but does know how to boost its stats for you. Once you’ve played Agumon, you’ll get to reveal the top four cards from your deck, pluck out one of the Tamers from the four and add it to your hand.
From here, when you play the Tamer you’ve just added to your hand, Agumon gains an extra 2,000 DP to its innate 1,000 DP. While this still isn’t the largest sum of damage, it’s impressive for such a low-cost Digimon, especially early in the game.

8Ninjamon
Ninjamon, as its name might suggest, sneakily gives you a bit of power over your opponent. While this Digimon is out, each turn you play a Tamer you’ll also get to suspend one of your opponent’s Digimon.
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Now it is important to note that on their turn, they can unsuspend their card, but this is when you’ll want to make sure you’re also pairing Digimon together which will add effects to limit your opponent’s ability to do so. A concrete plan for using Digimon together starts with making an iron-clad deck.
7Panjyamon
Panjyamon allows you to play either a greenor blue Tamerthat typically costs four or less at no cost at all when you Digivolve it. On top of that, when you play another Digimon via an effect, one of your Digimon in play gains Rush for the duration of the turn, and this doesn’t necessarily have to be Panjyamon’s effect, and it isn’t limited to after Digivolving it.
Even without all of these perks, Panjyamon does 7,000 DP in battle, which can effectively take out one or two of your opponent’s Digimon depending on how you play it and their overall health.

6Jijimon
Jijimon will be one of the green Digimon you play later in the game, both because of its high cost and its high DP of 11,000. You also have the advantage of revealing one card from your deck for each green or black Tamer you have in play each turn, and can play any of the green, orblack Digimonyou reveal until you hit a price of ten.
If you’ve Digivolved Jijimon, you’ll get to play one Tamer from the top three cards of your deck at no cost, potentially giving you even more Tamers to draw more cards with during your next turn.

5HerculesKabuterimon (X Antibody)
HerculesKabuterimon (X Antibody) is another high-cost, high-damage Digimon. When the Security effect is triggered, this card grants you one more attack stat, making it a nice card for your security stack.
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In gameplay, having either HerculesKabuterimon or X Antibody in its Digivolution cards when you Digivolve this card will give you the power to put one of your opponent’s suspended Digimon at the bottom of their deck. Pairing this Digimon with Ninjamon will ensure they have something good suspended.
4Taiga
Taigais a Tamerthat will grant all of your Digimon another 1,000 DP during your turn. you may also use him to reduce the Digivolution cost by one if you’re Digivolving a card to level five or higher.
While Taiga himself isn’t extremely effective in play, the benefits he bestows to all your other Digimon are enough to make him worth as much as a mid-level Digimon of say, 5,000 DP since you could potentially get that much boost across the board from him.

3High Mega Blaster
High Mega Blaster’s security effect, when triggered, will suspend two of your opponent’s Digimon, making this another great card to have in your deck alongside HerculesKabuterimon. Even without the security effect, High Mega Blaster allows you to suspend two of your opponent’s Digimon with DP value equal to or less than an insect Digimon of your choice.
Of these two suspended Digimon, your opponent will only be able to unsuspend one on their next turn, so the higher the DP you pick, the better off you’ll be when your turn is over.

2Poison Powder
Poison Powder costs three to play, but only two if you have a green Tamer already in play (like Taiga). Once you’ve played this Digimon, on your opponent’s turn all of their Digimon will lose one memory when they become suspended.
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This lowers the resources they have to afford to play cards and therefore limits what they’ll be able to play moving forward. Poison Powder can be useful at any point in the game, whether you’re trying to limit heavy hitters being played early on, or if you know your opponent is strapped for effective cards late in the game and want to hinder them from playing anything too large.
1Buster Dive
Like Poison Powder, Buster Dive costs one less to play if you already have a green Tamer in play. The main power for this Digimon, however, is giving one of your other Digimon a bonus 5,000 DP and Rush for the duration of your turn.
Depending on when you play Buster Dive, and what you have available in battle, you could more than double the damage of a Digimon, and they’ll be able to attack right away with the Rush effect. This, too, is a card that is beneficial at any stage in the game and will fit into any plan you devise.